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d3naldi
(Penasihat)
17/01/08 20:30
🙂 Nokia N95 8Gb (PART 2)
Tread Nokia N95 8Gb (PART 1)

Nokia N95 8Gb by [tautan dihapus]

Nokia N95 8Gb by [tautan dihapus]

Karena tred yg lama dah FULL,

pindah di sini aja diskusi tentang N95 8gb nya,.

Jangan lupa di kasii Fops yaaa,

thx,.
Post Extras: 🖨️ Cetak
alfin
(Penasihat)
11/07/08 15:19
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
h3h3h3 said:
hai all.. gw baru nih disini.. kmren2 ini baru beli n95 seken uda lama gk dipake ama orangnya jadi firmware nya masi seri lama masi V 11.0.026.. gw recana mao update nih, enaknya update sendiri ato ke nokia center ya?? gw ngeri juga klo dibawa nokia center malah lama trus ada apa2 nya.. klo sendiri gw ngeri nya inet nya mati pas lagi update.. kira2 gimana pendapat loe orang?? thx.

gua masih pake V 11.0.026, mau update males, malah nanti bermasalah lagi...soalnya sampe saat ini hape gua fine2 aja tuh...
Post Extras: 🖨️ Cetak
Diego123456
(Penasihat)
14/07/08 18:19
😐 Re: Nokia N95 8Gb (PART 2)
bro2 semua mohon penjelasan nya donk, ko' Opera mini sama opera w ga' bisa buat browsing yahhh, apa semua nya yg make opera emang lagi error dari server nya atau cuma w doank yg opera nya kaya' gitu...
w udah coba instal ulang berkali2 juga tetep masih ga' bisa juga... mohon penjelasan n bantuan nya...
Post Extras: 🖨️ Cetak
alfin
(Penasihat)
15/07/08 14:39
😐 Re: Nokia N95 8Gb (PART 2)
Guys, kok sekarang N95 GB gua gak bisa konek pake kabel data ya? tadinya bisa tapi skarang gak bisa and katanya "desktop.exe not found"...kenapa ya? jadinya gak bisa transfer data nih!! thx!!
Post Extras: 🖨️ Cetak
manusiabodoh
(Pendatang Baru)
16/07/08 08:32
😐 Re: Nokia N95 8Gb (PART 2)
tolong dunk siapa2 yang mau bantuin...nubie banget nih...minta sign in nokmote imei 356983010241740

tq sebelumnya yang mau bantuin...permisiiiiiii
Post Extras: 🖨️ Cetak
Bernard
(Penasihat)
17/07/08 21:00
😐 Re: Nokia N95 8Gb (PART 2)
Mineshaft.Pro.Series.Golf.v1.39.N-GAGE.SymbianOS9.1.Cracked-BiNPDA

REAL GOLF. REAL RIVALRY.

Pro Series Golf is an addictive combination of accessible gameplay blended with the emotive rivalry of competitive golf. Going beneath the surface of typical golf simulations, it exposes the heart of this elite sport -- deep-seated rivalry and the drive to be the best!

Yang mau download ini link nya:

Code:[tautan dihapus]

Mirror

Code:[tautan dihapus]

Code:[tautan dihapus]
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
17/07/08 23:39
😐 Re: Nokia N95 8Gb (PART 2)
bro elo dah tested???

kapan hari di ipmart banyak beredar yg palsu,.
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
17/07/08 23:44
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
Jayus21 said:
Mineshaft.Pro.Series.Golf.v1.39.N-GAGE.SymbianOS9.1.Cracked-BiNPDA

REAL GOLF. REAL RIVALRY.

Pro Series Golf is an addictive combination of accessible gameplay blended with the emotive rivalry of competitive golf. Going beneath the surface of typical golf simulations, it exposes the heart of this elite sport -- deep-seated rivalry and the drive to be the best!

Yang mau download ini link nya:

Code:[tautan dihapus]

Mirror

Code:[tautan dihapus]

Code:[tautan dihapus]

broo,. game ini masi erorr,. baca di halaman terakhir,. tred nya di ipmart,.

Quote:
Re: Mineshaft Pro Series Golf v1.39.N-GAGE.SymbianOS9.1.Cracked-BiNPDA
Quote:
Originally Posted by Asdone View Post
lock & trash the thread until binpda release a repacked version

Thread temp locked while a repacked version is out - Dansco
Post Extras: 🖨️ Cetak
Kentut
(Penasihat)
18/07/08 19:26
😐 Re: Nokia N95 8Gb (PART 2)
Bro ada yg bisa tolong bikinin certificate untuk aku... ini no imei ku 352057021256635... thanks sebelumnya....
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
18/07/08 20:10
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
Kentut said:
Bro ada yg bisa tolong bikinin certificate untuk aku... ini no imei ku 352057021256635... thanks sebelumnya....

PM ajah Bro JLesmana,.

Ato teriak ajah disini, sapa tau kedengaran,.

BOSSSSSSSSSSS JLESMANAAAAAAAAAAAAAA
NEED HELPPPP PLESAEEEEEEEEEEEE

kabur :-p
he3
Post Extras: 🖨️ Cetak
h3h3h3
(Newbie)
20/07/08 23:17
😐 Re: Nokia N95 8Gb (PART 2)
bro mao nanya, buat matiin suara kamera pas lagi motret gimana ya?? hape gw uda di hack, nah ada cara2 khusus gk?? jgn pake cCam ya, uda coba dan gw gk demen.. thx..
Post Extras: 🖨️ Cetak
hyvemind
(Penasihat)
24/07/08 01:08
😐 Re: Nokia N95 8Gb (PART 2)
mo nanya niy,
N95 HSDPA max speed brp ya??
koq di koneksi gw conection speednya max cuman 921 Kbps
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
24/07/08 01:36
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
JOKERz_ said:
mo nanya niy,
N95 HSDPA max speed brp ya??
koq di koneksi gw conection speednya max cuman 921 Kbps

kecepatan HSDPA udah pasti up to 7,6mbps,.
semua tergantung provider nya mampu gak nyediain speeed segitu,.
Post Extras: 🖨️ Cetak
hyvemind
(Penasihat)
24/07/08 17:14
😐 Re: Nokia N95 8Gb (PART 2)
maksud gw bukan itu bro.
tapi apa ya istilahnya maximum port speed nya (Maxport speed di sini adalah kecepatan maximal yg di capai) dari n95 koq cuman segitu, masalah koneksi internet lain lagi.

mestinya kalo memang dia 3,6Mbps (setau gw n95 bukan 7,2Mbps tapi cuman 3,6Mbps tolong di benarkan kalo salah) keterangan maxport speednya kan 3686400 (3.6Mbps).
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
24/07/08 21:06
😐 Re: Nokia N95 8Gb (PART 2)
ow,.

kecepatan port nya,.

tergantung kabel nya kali yah,.

he3

makin jelek kabel nya makin, besar hambatan transfer rate nya
Post Extras: 🖨️ Cetak
hyvemind
(Penasihat)
25/07/08 00:26
😐 Re: Nokia N95 8Gb (PART 2)
hmm begitu ya??
padahal kabel gw asli dari nokipret, apes mungkin gw dapet kabel jelek.
kalo punya bro sendiri brp ya max port speednya??
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
25/07/08 17:24
😐 Re: Nokia N95 8Gb (PART 2)
ga ngitung gw bro,.
ha3
Post Extras: 🖨️ Cetak
Bernard
(Penasihat)
25/07/08 19:44
😐 Re: Nokia N95 8Gb (PART 2)
Gameloft Brothers In Arms v1.2.3 N-GAGE SymbianOS9.1 Cracked-BiNPDA
Brothers In Arms is a 3D shooter set in World War Two Europe and North Africa. As well as travelling on foot, the player can use a variety of vehicles including a Sherman tank.

Those of you expecting the same innovations as you would find on Halo (on the XBox or PC) might be in for a disappointment. But that's a good thing, because the N-Gage platform needs a simpler control system. There's an argument that modern first person shooters on consoles can be insanely complex, with two analogue sticks needed just to move you around and look, then all the buttons hanging off and used in combinations that are more complicated than a shadow puppet of the Golden Gate Bridge.
What you have in Brothers in Arms is a simple control set. Left/Right/Forward/Backward on the cursor, sidestepping with a pair of number keys, and hitting ‘0' to aim your rifle by peering down the barrel - being World War Two, there are no telescopic sights or laser guided bullets. You want a better view, you have to get closer.
And here's where Brothers in Arms makes best use of the Nseries platform, because the graphics are about as good as you can make them on a QVGA screen, with the technology available. You have to remember that this is on a mobile phone, with limited power and processor cycles, so no putting it next to an HD game on your 42 inch plasma TV; take that into consideration and the graphics here are impressive. I'm not going to say they're jaw dropping, amazing, or the best on a mobile platform, mainly because the look of the game seems very reminiscent of Ashen on the original N-Gage and N-Gage QD. What I will say is that everything is clear and understandable, you can tell buildings, tanks, terrains, friend or foe apart easily.

But here's the thing about the graphics on a small screen, and here's where putting a shooter on the N-Gage is a risky move. While there is an auto-aiming component when you run around the map, you can also stop and go for more precise aimed shots. Trying to do a decent head shot from more than about 10 meters (according to the in game rangefinder) in this way is a matter of pixel perfect precision. Tiny taps on the direction pad while in the aim mode are needed to get right onto the head, which may or may or may not be moving.
I'd also love to say that this slows the game down, but in all honesty it doesn't. Like the heavily laden soldier that you are, Brothers in Arms feels sluggish. Now by that I don't mean it has a poor frame rate or that the graphics and sound are a few moments behind any action you make. No what I mean is that the gameplay itself is slow.

This is meant to be combat, fast, furious, with strategic moving around terrain, taking cover as needed, circling around the enemy to shoot them in the back before they see you.
Brothers in Arms provides absolutely none of that. You run at one speed and there's no sense of urgency. When you're being shot at and running for cover, things happen at the same speed as when you're ambling down a country lane at the end of a level. There's no adrenaline rush as the bullets start flying overhead.
Oh, and forget about circling round the enemy. You map be in a mapped out area, but this is a linear route of gameplay. You're travelling down a fixed corridor created by the programmers, with no significant branching away or choice of direction possible. Sure, you have blocks of trees and boulders for cover, but do you get a choice between a frontal assault, or edging along a river bank? Nope. Straight ahead and fight, soldier!
Also, for a mobile game, the save game mechanism seems inadequate. You can jump to any level you have passed, and to the subsequent unpassed level, or return to an intermediate checkpoint you pass in the current level. It would be nice to be able to save at any point. The whole point of a mobile game is that you are mobile - pausing and backgrounding the app isn't enough in my book.
The online options is... a high score table. Which is... a nice idea. Next!

My one worry with Brothers in Arms is that it's supremely easy for people to compare this to other console versions, such as that on Sony's Playstation Portable. (fx: Ewan leans over to his shelf and picks up his PSP and Brothers in Arms). I've argued before that Nokia need to be very careful with any situation where they end up going head to head in comparison to other platforms. They need to maximize their own platform strengths, not be placed alongside the strengths of another platform.
But forget all that, because Brothers in Arms actually works well on a mobile. Sure it's not a deep game, with tactics or thinking required. Neither is it a complex 3D shooter with sculpted landscapes, deformable terrain, and massive areas to explore. It's effectively a shoot-em up. Dodge the occasional bullet, go where you need to, press fire and use up your infinite supply of ammo. It plays well, it looks good, and you do get a feeling of wanting to finish just one more level.
Most of all, it's fun! And that's probably the most important thing, despite my other reservations above.

Download: (7 parts)
Part 1
Code:[tautan dihapus]

Part 2
Code:[tautan dihapus]

Part 3
Code:[tautan dihapus]

Part 4:
Code:[tautan dihapus]

Part5
Code:[tautan dihapus]

Part 6
Code:[tautan dihapus]

Part 7
Code:[tautan dihapus]

Mirror 1:

Code:[tautan dihapus]

Mirror 2:
Code:[tautan dihapus]

Mirror 3:
Code:[tautan dihapus]

Extracted .ngage file Only
( Just transfer file to E:/ngage and open Ngage app.)

Code:[tautan dihapus]
Post Extras: 🖨️ Cetak
Bernard
(Penasihat)
25/07/08 19:58
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
Jayus21 said:
Gameloft Brothers In Arms v1.2.3 N-GAGE SymbianOS9.1 Cracked-BiNPDA
Brothers In Arms is a 3D shooter set in World War Two Europe and North Africa. As well as travelling on foot, the player can use a variety of vehicles including a Sherman tank.

Those of you expecting the same innovations as you would find on Halo (on the XBox or PC) might be in for a disappointment. But that's a good thing, because the N-Gage platform needs a simpler control system. There's an argument that modern first person shooters on consoles can be insanely complex, with two analogue sticks needed just to move you around and look, then all the buttons hanging off and used in combinations that are more complicated than a shadow puppet of the Golden Gate Bridge.
What you have in Brothers in Arms is a simple control set. Left/Right/Forward/Backward on the cursor, sidestepping with a pair of number keys, and hitting ‘0' to aim your rifle by peering down the barrel - being World War Two, there are no telescopic sights or laser guided bullets. You want a better view, you have to get closer.
And here's where Brothers in Arms makes best use of the Nseries platform, because the graphics are about as good as you can make them on a QVGA screen, with the technology available. You have to remember that this is on a mobile phone, with limited power and processor cycles, so no putting it next to an HD game on your 42 inch plasma TV; take that into consideration and the graphics here are impressive. I'm not going to say they're jaw dropping, amazing, or the best on a mobile platform, mainly because the look of the game seems very reminiscent of Ashen on the original N-Gage and N-Gage QD. What I will say is that everything is clear and understandable, you can tell buildings, tanks, terrains, friend or foe apart easily.

But here's the thing about the graphics on a small screen, and here's where putting a shooter on the N-Gage is a risky move. While there is an auto-aiming component when you run around the map, you can also stop and go for more precise aimed shots. Trying to do a decent head shot from more than about 10 meters (according to the in game rangefinder) in this way is a matter of pixel perfect precision. Tiny taps on the direction pad while in the aim mode are needed to get right onto the head, which may or may or may not be moving.
I'd also love to say that this slows the game down, but in all honesty it doesn't. Like the heavily laden soldier that you are, Brothers in Arms feels sluggish. Now by that I don't mean it has a poor frame rate or that the graphics and sound are a few moments behind any action you make. No what I mean is that the gameplay itself is slow.

This is meant to be combat, fast, furious, with strategic moving around terrain, taking cover as needed, circling around the enemy to shoot them in the back before they see you.
Brothers in Arms provides absolutely none of that. You run at one speed and there's no sense of urgency. When you're being shot at and running for cover, things happen at the same speed as when you're ambling down a country lane at the end of a level. There's no adrenaline rush as the bullets start flying overhead.
Oh, and forget about circling round the enemy. You map be in a mapped out area, but this is a linear route of gameplay. You're travelling down a fixed corridor created by the programmers, with no significant branching away or choice of direction possible. Sure, you have blocks of trees and boulders for cover, but do you get a choice between a frontal assault, or edging along a river bank? Nope. Straight ahead and fight, soldier!
Also, for a mobile game, the save game mechanism seems inadequate. You can jump to any level you have passed, and to the subsequent unpassed level, or return to an intermediate checkpoint you pass in the current level. It would be nice to be able to save at any point. The whole point of a mobile game is that you are mobile - pausing and backgrounding the app isn't enough in my book.
The online options is... a high score table. Which is... a nice idea. Next!

My one worry with Brothers in Arms is that it's supremely easy for people to compare this to other console versions, such as that on Sony's Playstation Portable. (fx: Ewan leans over to his shelf and picks up his PSP and Brothers in Arms). I've argued before that Nokia need to be very careful with any situation where they end up going head to head in comparison to other platforms. They need to maximize their own platform strengths, not be placed alongside the strengths of another platform.
But forget all that, because Brothers in Arms actually works well on a mobile. Sure it's not a deep game, with tactics or thinking required. Neither is it a complex 3D shooter with sculpted landscapes, deformable terrain, and massive areas to explore. It's effectively a shoot-em up. Dodge the occasional bullet, go where you need to, press fire and use up your infinite supply of ammo. It plays well, it looks good, and you do get a feeling of wanting to finish just one more level.
Most of all, it's fun! And that's probably the most important thing, despite my other reservations above.

Download: (7 parts)
Part 1
Code:[tautan dihapus]

Part 2
Code:[tautan dihapus]

Part 3
Code:[tautan dihapus]

Part 4:
Code:[tautan dihapus]

Part5
Code:[tautan dihapus]

Part 6
Code:[tautan dihapus]

Part 7
Code:[tautan dihapus]

Mirror 1:

Code:[tautan dihapus]

Mirror 2:
Code:[tautan dihapus]

Mirror 3:
Code:[tautan dihapus]

Extracted .ngage file Only
( Just transfer file to E:/ngage and open Ngage app.)

Code:[tautan dihapus]

Semoga game nya ga error
Post Extras: 🖨️ Cetak
Bernard
(Penasihat)
25/07/08 20:00
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
Jayus21 said:
Mineshaft.Pro.Series.Golf.v1.39.N-GAGE.SymbianOS9.1.Cracked-BiNPDA

REAL GOLF. REAL RIVALRY.

Pro Series Golf is an addictive combination of accessible gameplay blended with the emotive rivalry of competitive golf. Going beneath the surface of typical golf simulations, it exposes the heart of this elite sport -- deep-seated rivalry and the drive to be the best!

Yang mau download ini link nya:

Code:[tautan dihapus]

Mirror

Code:[tautan dihapus]

Code:[tautan dihapus]

Game ini yang ga error udah ada belum ya
Post Extras: 🖨️ Cetak
ippon90
(Penasihat)
30/07/08 11:19
😐 Re: Nokia N95 8Gb (PART 2)
hwaaaaaaa............GALLERY GWE KOQ GA KLUAR POTO2Nya!!!!!!!!!!!!!!!!! helppppppppppppppp

gimana nih.....????????
Post Extras: 🖨️ Cetak
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