Home - Komunitas - Panduan - Kontak
Indonesian Gadgeteers
Forum Diskusi:
Main Index | Search | Panduan | Aturan | Kontak  ·  Tanpa registrasi: cukup isi nama
>> Lain-Lain
Halaman dalam topik ini: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | (tampilkan semua)
d3naldi
(Penasihat)
17/01/08 20:30
🙂 Nokia N95 8Gb (PART 2)
Tread Nokia N95 8Gb (PART 1)

Nokia N95 8Gb by [tautan dihapus]

Nokia N95 8Gb by [tautan dihapus]

Karena tred yg lama dah FULL,

pindah di sini aja diskusi tentang N95 8gb nya,.

Jangan lupa di kasii Fops yaaa,

thx,.
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
01/07/08 09:08
😐 Re: Nokia N95 8Gb (PART 2)
pada beralih ke N96, he4
Post Extras: 🖨️ Cetak
alfin
(Penasihat)
01/07/08 14:09
😐 Re: Nokia N95 8Gb (PART 2)
F/W N95 8GB gua sekarang masih yang 11.0.026, kalo gua update yang paling baru kira-kira apa perubahan paling kentara yang kita dapat??
Males update, soalnya aplikasi2 bakal ilang semua!!
Post Extras: 🖨️ Cetak
Bernard
(Penasihat)
01/07/08 14:38
😐 Re: Nokia N95 8Gb (PART 2)
Gimana sih cara pake barcode. Gw coba scan majalah yang ada barcode kok ga isa. Oya, tombol shutter nya ikut di tekan ga
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
01/07/08 15:52
😐 Re: Nokia N95 8Gb (PART 2)
game ke 13 ngage

Gameloft Midnight Pool v1.2.4 N-GAGE.SymbianOS9.1.Cracked-BiNPDA

n a word, no. On both fronts. I guess it depends on what you want in a pool game. If we're talking about a casual gamer, happy to pop a few balls in pockets and generally soak up some atmosphere but with few actual expectations, then Midnight Pool will just about, and I emphasise the word just, do OK. For anyone expecting a challenging game then Midnight Pool falls short on several levels.

As usual with the 'Midnight' series of sports games, there's a bit of a seedy night-club atmosphere, brought to life here by 3D animations and 3D-modelled pool halls. As each shot is taken, you get to see how it plays out on set of TV-style angles and there are digital sound effects to match. The production values applied to all of this are quite high and it's just a shame that Gameloft's (cross platform?) game engine isn't really optimised well enough for N-Gage-compatible phones. Even on the N95 8GB, with accelerated graphics and oodles of RAM, animations are sometimes jerky. Moreover, when a shot is played, the ball animations can be seen, calculation by calculation, sometimes down to 3 or 4 frames per second (at worst). Which is a shame, compared to the silky smooth animations in Virtual Pool Mobile, running on the same hardware.

You'll be wanting to know about how the game actually plays though. There are the usual game modes to try: Instant (you vs a computer player, no set up), Arcade (you get to pick opponent and 'difficulty') and Story (where you take on a character and gradually up the dollar stakes you're playing for, travelling the length of the USA to find opponents willing to play for more and more cash).

'Story' is where the rubber hits the road, of course, but over the course of 3 hours gameplay and about ten matches, I err... well, I managed to get myself to $1,000,000 or so and the 'end of game' screen appeared. Say, what?

You see, disappointingly, although extra opponents gradually get 'unlocked', they a) don't get unlocked fast enough (and you end up playing the same person that you played an hour before, but for ten times the money, which doesn't seem very realistic) and b) don't get anywhere near hard enough. Even at the very end of the game (i.e. 3 hours in), the computer opponents were still not anywhere near clever enough to beat me. Their potting gradually seemed to get a bit better, but when faced with a 'snooker' (for example) they just blasted away at the blocking ball - and when they had ball in hand, they would just take the ball from its default location. Making defeating them rather easy. Even if you can't pot that well, it's easy enough to play a strategic game and get the opponents to make silly mistakes.

Potting. Ah yes, now we're getting to the crunch. Luckily, the pool interface here is really rather good and compares well to the one in Virtual Pool Mobile. As with the latter game, all the number keys are used to provide full control over spin, side, cue angle, and so on. One shortcut shows the overhead view of the table, vital for planning ahead.

Power is controlled using a vertical power bar and two d-pad clicks and this works out just fine. I found the aiming increments a little frustrating though - using left/right on the d-pad, jogged the aim appropriately, but several times I felt I needed finer control, to aim a ball between two of the aiming directions offered.

By default, there's a 'the balls will fly in these directions' crib on the screen, but you can turn this off in Options if you either find it distracting or would rather aim shots 'by eye'. Confusingly, the crib doesn't take into account any cue ball spin or side that you've chosen to apply, making it sometimes misleading.

Also confusing (especially in 9-ball mode) is that you're not automatically aimed in any sensible direction. For example, you've potted the yellow and blue is up next. But the screen might show your cue ball aiming for the red instead, simply because that's the last direction your cue happened to be pointing in. With your wits about you, you can press '1' to manually get pointed towards the next ball to be hit, but it's disappointing that this isn't automated in some way (as it is in VPM). If you don't pay attention, you'll end up hitting the wrong ball and incurring a foul...

Midnight Pool screenshotMidnight Pool screenshot

The net effect, game by game, of considering the jerky ball animations and the poor opponent AI are that games proceed fairly slowly, and it's not helped by quirky 3D animations of your player reacting when he or she knocks in breaks of more than one ball in sequence, or fouls, or does anything else of note. These animations take a second or three to play out and can't be turned off in Options, so you have to click your way through them.

There are three pool variations on offer here: 8-ball, in both UK and US colour variants, and 9-ball, the purest form of pool and the one I settled on for working through my brief virtual career. After each match (each of which only consists of one frame, which is a bit sudden-death), there's a chance to try your hand at a trick shot for extra cash. These are fun enough and can also be accessed from the main menu but don't really add anything to the main game.

Most gamesters will grab the trial version and be put off by a) the jerky ball animation and b) the utterly, ridiculously stingy 90 second limit before the trial stops - the end result being that almost noone buys the game. Which in this case might not be a bad thing, since it's ultimately so disappointing.

The one thing that might have saved Midnight Pool would have been an online mode that would have let you play against real human beings. It would have been easy to do too, as it would be turn-based. A missed opportunity again.

I really, really wanted to like Midnight Pool and, to be honest, I've seen worse in terms of pool games on computers and phones over the years. But it makes the cardinal mistake (for any game) of being far, far, too easy. Anyone wanting to experience real, quality, adrenaline-inducing, addictive pool gameplay should opt for the unofficial N-Gage games Virtual Pool Mobile or even the 'lighter' Micropool 2007, which both have the additional advantage that they will run on many non-N-Gage phones too.

Steve Litchfield, All About N-Gage, 27 June 2008

PS. In addition to the links above, you can find out more about where to get Virtual Pool Mobile and Micropool 2007 in All About N-Gage's special feature on unofficial N-Gage games.

download
hxxp://[tautan dihapus]
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
01/07/08 15:53
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
sogodamncute said:
F/W N95 8GB gua sekarang masih yang 11.0.026, kalo gua update yang paling baru kira-kira apa perubahan paling kentara yang kita dapat??
Males update, soalnya aplikasi2 bakal ilang semua!!

yg jelas gak nyesel upgrade FW,.
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
01/07/08 15:58
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
Jayus21 said:
Gimana sih cara pake barcode. Gw coba scan majalah yang ada barcode kok ga isa. Oya, tombol shutter nya ikut di tekan ga

1. Masuk ke Menu > Tools > Barcode > Scan Code, maka handset akan melakukan scanning dengan menggunakan camera external.tempatkan barcode dibawah garis scanning merah dan camera otomatis akan melakukan adjustment untuk mendapatkan focus terbaiknya.

2. Coba lakukan pembacaan dengan image diatas, maka akan terbaca pesan sebagai berikut :

Menggunakan Barcode Reader

3. Ada 3 jenis format kalimat yang bisa dibuat : Text, web address & No telp. dengan total 64 karakter juga 3 ukuran barcode : S, M & L

4. Untuk membuat barcode ini bisa melalui website berikut ini :
[tautan dihapus]
ato
[tautan dihapus]
Post Extras: 🖨️ Cetak
Bernard
(Penasihat)
01/07/08 21:56
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
denaldi said:
1. Masuk ke Menu > Tools > Barcode > Scan Code, maka handset akan melakukan scanning dengan menggunakan camera external.tempatkan barcode dibawah garis scanning merah dan camera otomatis akan melakukan adjustment untuk mendapatkan focus terbaiknya.

2. Coba lakukan pembacaan dengan image diatas, maka akan terbaca pesan sebagai berikut :

Menggunakan Barcode Reader

3. Ada 3 jenis format kalimat yang bisa dibuat : Text, web address & No telp. dengan total 64 karakter juga 3 ukuran barcode : S, M & L

4. Untuk membuat barcode ini bisa melalui website berikut ini :
[tautan dihapus]
ato
[tautan dihapus]

Thanks bro atas cara2nya
Post Extras: 🖨️ Cetak
Bernard
(Penasihat)
01/07/08 22:00
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
denaldi said:
game ke 13 ngage

Gameloft Midnight Pool v1.2.4 N-GAGE.SymbianOS9.1.Cracked-BiNPDA

n a word, no. On both fronts. I guess it depends on what you want in a pool game. If we're talking about a casual gamer, happy to pop a few balls in pockets and generally soak up some atmosphere but with few actual expectations, then Midnight Pool will just about, and I emphasise the word just, do OK. For anyone expecting a challenging game then Midnight Pool falls short on several levels.

As usual with the 'Midnight' series of sports games, there's a bit of a seedy night-club atmosphere, brought to life here by 3D animations and 3D-modelled pool halls. As each shot is taken, you get to see how it plays out on set of TV-style angles and there are digital sound effects to match. The production values applied to all of this are quite high and it's just a shame that Gameloft's (cross platform?) game engine isn't really optimised well enough for N-Gage-compatible phones. Even on the N95 8GB, with accelerated graphics and oodles of RAM, animations are sometimes jerky. Moreover, when a shot is played, the ball animations can be seen, calculation by calculation, sometimes down to 3 or 4 frames per second (at worst). Which is a shame, compared to the silky smooth animations in Virtual Pool Mobile, running on the same hardware.

You'll be wanting to know about how the game actually plays though. There are the usual game modes to try: Instant (you vs a computer player, no set up), Arcade (you get to pick opponent and 'difficulty') and Story (where you take on a character and gradually up the dollar stakes you're playing for, travelling the length of the USA to find opponents willing to play for more and more cash).

'Story' is where the rubber hits the road, of course, but over the course of 3 hours gameplay and about ten matches, I err... well, I managed to get myself to $1,000,000 or so and the 'end of game' screen appeared. Say, what?

You see, disappointingly, although extra opponents gradually get 'unlocked', they a) don't get unlocked fast enough (and you end up playing the same person that you played an hour before, but for ten times the money, which doesn't seem very realistic) and b) don't get anywhere near hard enough. Even at the very end of the game (i.e. 3 hours in), the computer opponents were still not anywhere near clever enough to beat me. Their potting gradually seemed to get a bit better, but when faced with a 'snooker' (for example) they just blasted away at the blocking ball - and when they had ball in hand, they would just take the ball from its default location. Making defeating them rather easy. Even if you can't pot that well, it's easy enough to play a strategic game and get the opponents to make silly mistakes.

Potting. Ah yes, now we're getting to the crunch. Luckily, the pool interface here is really rather good and compares well to the one in Virtual Pool Mobile. As with the latter game, all the number keys are used to provide full control over spin, side, cue angle, and so on. One shortcut shows the overhead view of the table, vital for planning ahead.

Power is controlled using a vertical power bar and two d-pad clicks and this works out just fine. I found the aiming increments a little frustrating though - using left/right on the d-pad, jogged the aim appropriately, but several times I felt I needed finer control, to aim a ball between two of the aiming directions offered.

By default, there's a 'the balls will fly in these directions' crib on the screen, but you can turn this off in Options if you either find it distracting or would rather aim shots 'by eye'. Confusingly, the crib doesn't take into account any cue ball spin or side that you've chosen to apply, making it sometimes misleading.

Also confusing (especially in 9-ball mode) is that you're not automatically aimed in any sensible direction. For example, you've potted the yellow and blue is up next. But the screen might show your cue ball aiming for the red instead, simply because that's the last direction your cue happened to be pointing in. With your wits about you, you can press '1' to manually get pointed towards the next ball to be hit, but it's disappointing that this isn't automated in some way (as it is in VPM). If you don't pay attention, you'll end up hitting the wrong ball and incurring a foul...

Midnight Pool screenshotMidnight Pool screenshot

The net effect, game by game, of considering the jerky ball animations and the poor opponent AI are that games proceed fairly slowly, and it's not helped by quirky 3D animations of your player reacting when he or she knocks in breaks of more than one ball in sequence, or fouls, or does anything else of note. These animations take a second or three to play out and can't be turned off in Options, so you have to click your way through them.

There are three pool variations on offer here: 8-ball, in both UK and US colour variants, and 9-ball, the purest form of pool and the one I settled on for working through my brief virtual career. After each match (each of which only consists of one frame, which is a bit sudden-death), there's a chance to try your hand at a trick shot for extra cash. These are fun enough and can also be accessed from the main menu but don't really add anything to the main game.

Most gamesters will grab the trial version and be put off by a) the jerky ball animation and b) the utterly, ridiculously stingy 90 second limit before the trial stops - the end result being that almost noone buys the game. Which in this case might not be a bad thing, since it's ultimately so disappointing.

The one thing that might have saved Midnight Pool would have been an online mode that would have let you play against real human beings. It would have been easy to do too, as it would be turn-based. A missed opportunity again.

I really, really wanted to like Midnight Pool and, to be honest, I've seen worse in terms of pool games on computers and phones over the years. But it makes the cardinal mistake (for any game) of being far, far, too easy. Anyone wanting to experience real, quality, adrenaline-inducing, addictive pool gameplay should opt for the unofficial N-Gage games Virtual Pool Mobile or even the 'lighter' Micropool 2007, which both have the additional advantage that they will run on many non-N-Gage phones too.

Steve Litchfield, All About N-Gage, 27 June 2008

PS. In addition to the links above, you can find out more about where to get Virtual Pool Mobile and Micropool 2007 in All About N-Gage's special feature on unofficial N-Gage games.

download
hxxp://[tautan dihapus]

Thank's bro gamenya. Jadi gw ga perlu nyari2 lagi deh
Post Extras: 🖨️ Cetak
ot4c0n
(Penasihat)
02/07/08 11:59
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
denaldi said:
1. Masuk ke Menu > Tools > Barcode > Scan Code, maka handset akan melakukan scanning dengan menggunakan camera external.tempatkan barcode dibawah garis scanning merah dan camera otomatis akan melakukan adjustment untuk mendapatkan focus terbaiknya.

2. Coba lakukan pembacaan dengan image diatas, maka akan terbaca pesan sebagai berikut :

Menggunakan Barcode Reader

3. Ada 3 jenis format kalimat yang bisa dibuat : Text, web address & No telp. dengan total 64 karakter juga 3 ukuran barcode : S, M & L

4. Untuk membuat barcode ini bisa melalui website berikut ini :
[tautan dihapus]
ato
[tautan dihapus]

akhirnya bisa juga baca bar code.. hohoho.. dari dulu coba ga bisa bisa, eh ternyata cuman gitu doang caranya... thx for the info..
Post Extras: 🖨️ Cetak
Senandi
(Anggota)
03/07/08 05:31
😐 Re: Nokia N95 8Gb (PART 2)
@denaldi
thx ngage Midnight Pool nya

mesti banyak minta petunjuk nih ama bro sekalian
soalnya baru ganti n95 8g
Post Extras: 🖨️ Cetak
alfin
(Penasihat)
03/07/08 14:33
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
Sena77 said:
@denaldi
thx ngage Midnight Pool nya

mesti banyak minta petunjuk nih ama bro sekalian
soalnya baru ganti n95 8g

N95 8GB-nya pake F/W berapa bro?
Post Extras: 🖨️ Cetak
alfin
(Penasihat)
03/07/08 15:20
😐 Re: Nokia N95 8Gb (PART 2)
kenapa yah tiap mau update F/W selalu gagal di tahap ke 2. Which is katanya "Phone is not Supported"....apa yang salah ya??
Post Extras: 🖨️ Cetak
aderryf
(Penasihat)
03/07/08 20:06
😐 Re: Nokia N95 8Gb (PART 2)
Guys.. mau tanya donk..

Gue baru2 ini udah update ke firmware terbaru, Hasilnya HP ini semakin yahud aja. Performanya juga makin baik. Tapi ada sedikit yang mengganjal..

1. N-Gage gue kok nggak bisa jalan ya? Tiap kali di-klik, nggak mau kebuka. Dah coba dihapus, tapi nggak bisa-berhenti ditengah tahap removing (the app cannot be removed). Padahal gue pengen banget nih menikmati game-gamenya..

2. Rata2 dari hasil update sangat memuaskan. Tapi sayang gue nggak bisa ambil semua data2 hasil back-up. Cuma sampe 71%. Kira2 pengaruh nggak ya sama kinerja?

3. Gue sangat sering browsing (pake XL 3G), tapi setelah update, setelah connect, halamannya suka nggak mau nge-load. Setelah di-reload beberapa kali, baru bisa. Tapi kejadian ini nggak begitu sering. Tapi mayan mengganggu sih. Ada yang mengalami kejadian serupa? Tapi yang pasti kalo browsing pake wi-fi sekarang jauh lebih stabil.

Thanks ya sebelumnya..
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
03/07/08 22:26
😐 Re: Nokia N95 8Gb (PART 2)
coba upgrade FW lg bro,,. kali ini gak usah pake restore2 data nya,.
soalnya itu bikin error,.
Post Extras: 🖨️ Cetak
aderryf
(Penasihat)
03/07/08 22:46
😐 Re: Nokia N95 8Gb (PART 2)
Quote:
denaldi said:
coba upgrade FW lg bro,,. kali ini gak usah pake restore2 data nya,.
soalnya itu bikin error,.

Hmm. harus di upgrade ulang ya.. Kalo udah firmware terakhir, apa masih bisa diulang pake PC suit?

Sebenarnya pengen ngilangin Ngage nya aja. Tapi gagal terus. Udah diinstal ulang (ditimpa) tetap aja nggak bisa.

Tapi kalo memang harus di-upgrade ulang.. I'll probably gonna do it..
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
04/07/08 00:33
😐 Re: Nokia N95 8Gb (PART 2)
bisa kog pke nsu lg,
gak download fw 100mb lg kog,. cm kyk di reset ajah kog,.
Post Extras: 🖨️ Cetak
Senandi
(Anggota)
04/07/08 05:34
😐 Re: Nokia N95 8Gb (PART 2)
@sogodamncute

waktu baru beli masih fw lama, trus yg pertama aku lakukan upgrade fw yg paling baru
V 20.0.016
saran aku sih wajib di upgrade
uda ada rotate screen automatic

phone not supported.. coba periksa settingan firewall atau mungkin server nokia lagi sibuk.
ini dr pengalaman dulu waktu di n73

@denaldi

bro, app ShutUp tu mesti signed di symbiansigned ya?
kl pake selfsign ga bisa?
gimana cara minta cer nya ya?
thanks petunjuk nya
Post Extras: 🖨️ Cetak
d3naldi
(Penasihat)
04/07/08 11:32
😐 Re: Nokia N95 8Gb (PART 2)
@sena,. boleh minta certificate nya sama bro jlesmana,.
shutup gw gak tau si abis gak pake,. he3
Post Extras: 🖨️ Cetak
Diego123456
(Penasihat)
04/07/08 17:37
😐 Re: Nokia N95 8Gb (PART 2)
bro denaldy w minta apps flashlite yg terbaru donk, yg bisa di instal ke N95 8GB... Coz w udah coba 3x instal flashlite yg berbeda tapi ga' mau juga.. Tulisan nya "Component built in apa gitu dechh" thank's yahhh
Post Extras: 🖨️ Cetak
alfin
(Penasihat)
04/07/08 19:04
😐 Re: Nokia N95 8Gb (PART 2)
kalo kita habis bikin video, kok gak langsung masuk ke video centre yah file videonya?
file videonya harus kita edit dulu, baru deh masuk ke video centre...pada gitu juga gak??
thanks yaaa.....
Post Extras: 🖨️ Cetak
Halaman dalam topik ini: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | (tampilkan semua)
🔒 Topik lama, hanya bisa dibaca. Isinya diambil dari forum Forum Ponsel yang dulu: tautan, nomor telepon, dan alamat email sudah disembunyikan. Ingin kiriman ini dihapus atau dikoreksi? Hubungi kami dan sebutkan alamat halaman ini. Ingin membahas topik serupa? Buat topik baru di Lain-Lain.
Isi forum adalah pendapat pengirimnya. Kiriman diperiksa sebelum tampil. © Forum Ponsel · Privasi · Syarat · Aturan forum